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Third Upgrade Mod [Amethyst Edition] v2.16.1
» Third Upgrade creatures, additional units in town and lots of additional content.
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V_Maiko Offline

Posts: 605
Post: #91

Sea, Это конфликт, не выбирайте другой вариант для улучшений, просто выберите «Новые улучшения», иначе существа не улучшатся должным образом.
12.05.2020 00:30
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Archer30 Offline
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Posts: 1117
Post: #92

V_Maiko, I guess you would like to use erm to forced enable/disable some wog options (like new upgrades) so that ppl won't get confused


Latest ERA mods and scripts in development - My GitHub
13.05.2020 20:46
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V_Maiko Offline

Posts: 605
Post: #93

Updated to v1.10.0

[-]The units have been ordered when they have to be chosen once the special structure has been purchased.
[-]Void Elemental's price has been balanced.
[-]Dark Tiamat and Necross Dragon Dwellings now appear via wogify.
[-]3 new plugins have been added to make the game more interesting:
-Battle AI: Improves slightly as the AI works, it also allows them to better manipulate the new creatures and dwellings of the mod.
-ArtGuard: Creatures now have more protection radius for resources and artifacts.
-Instant Anim: Creatures now move animatedly like in HotA and VCMI during battle.
[-]A total of 18 new artifacts have been added without replacing any existing one, 3 are HotA combo (Ironfist of the Ogre is not a combo at the moment).

More artifacts will be added in the future.
20.05.2020 00:32
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V_Maiko Offline

Posts: 605
Post: #94

Update v.1.10.5

[-] Creatures original movement speed has been restored.
[-] Fixed some in-game objects, and now reduced the chance of crash when generating a new map.
[-] Fixed Acid Wyvern adv map sprite not displaying correctly.
[-] Everything related to the Third Upgrade Wolf Raider was restored and fixed.
[-] Neutral Town and Creature Banks Growth is now compatible with Third Upgrades Mod.
30.05.2020 21:37
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V_Maiko Offline

Posts: 605
Post: #95

Update to v1.12.0

[-]32 new artifacts were added, making a total of 50 without replacing any other.
[-]Fixed issue with some artifacts like pendants being placed on miscellaneous artifacts.
[-]Artguard.dll was removed due to bug reports related to that plugin.
[-]The price of third upgrades level 6 was further decreased because it was too expensive.
[-]2 new Dragon Utopias were created in the game (more to be added in the future).
08.06.2020 16:20
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XEPOMAHT Offline
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Posts: 2270
Post: #96

(08.06.2020 16:20)V_Maiko Wrote:  [-]32 new artifacts were added, making a total of 50 without replacing any other.

Думал, действительно новые, а оказались старые Моповские. 47,3 MB траффика потрачено зря... 52

Кстати, за все годы существования Эмералд.длл был выложен только один мод с реально новыми артефактами (это от Ivor который), который так и не был доделан и был заброшен по причинам глючности.

Видимо хитрый Feanor сделал Эмералд.длл только для того, чтобы отовсюду можно было бы легко тащить на эру артефакты. 148 Даже на VCMI с новыми артефактами дела обстоят намного лучше.
08.06.2020 17:20
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V_Maiko Offline

Posts: 605
Post: #97

XEPOMAHT, This emerald is a continuous development by another user called Majaczek, now is Emerald 3 and with it many new configurations were implemented and several bugs were fixed, I would recommend using it if you wish.
08.06.2020 17:38
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XEPOMAHT Offline
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Posts: 2270
Post: #98

(08.06.2020 17:38)V_Maiko Wrote:  now is Emerald 3 and with it many new configurations were implemented and several bugs were fixed, I would recommend using it if you wish.

I do not trust Emerald 3, because:

1. No innovations compared to the second version, only the correction of their own mistakes.
2. Missing change list.
3. Poor compatibility with new versions of the ERA. Absolute incompatibility with ERA Plus.

I'm use Emerald 2.02a - last version from Feanor.
(This post was last modified: 08.06.2020 18:08 by XEPOMAHT.)
08.06.2020 18:06
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Elmore Offline

Posts: 589
Post: #99

В дискорд WoG Era, Majaczek = Yuji Sakai
Он апгрейдит Amethyst и Emerald постепенно.


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08.06.2020 18:08
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XEPOMAHT Offline
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Posts: 2270
Post: #100

(08.06.2020 18:08)Mr.S Wrote:  
Он апгрейдит Amethyst и Emerald постепенно.

Он апгрейдит всё, у чего имеются исходники. Даже Тифон с Dwelling.dll делал, пока Берсеркер не перехватил инициативу, зачем-то переносил код из Тифона в Amethyst, в общем странный он... Брался бы по-человечески за что-нибудь одно, а не наваливался бы на все существующие плагины сразу, плодя при этом тонну багов из-за не понимания кода (хотя это было года 2 назад, сейчас может быть всё поменялось).
(This post was last modified: 08.06.2020 18:18 by XEPOMAHT.)
08.06.2020 18:12
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V_Maiko Offline

Posts: 605
Post: #101

You miss it, here is a video about the artifacts that I have made in case you want to see it. My favorite is Compendium of the Magic that I adapted it for my mod Ab
(This post was last modified: 08.06.2020 20:06 by V_Maiko.)
08.06.2020 20:05
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planetavril Offline

Posts: 87
Post: #102

how did you add dragon utopia?
08.06.2020 21:36
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Raistlin Away
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Posts: 1348
Post: #103

(08.06.2020 18:06)XEPOMAHT Wrote:  I'm use Emerald 2.02a - last version from Feanor.

Можно ссылочку пожалуйста?


Создал новый глобальный мод: WoG Ultra Edition
09.06.2020 02:27
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XEPOMAHT Offline
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Posts: 2270
Post: #104

(09.06.2020 02:27)Raistlin Wrote:  Можно ссылочку пожалуйста?

Входит в состав ERA PLUS - emerald_v202a.era и emerald.bin, которые можно скопировать в любой мод.
09.06.2020 11:00
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Raistlin Away
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Posts: 1348
Post: #105

XEPOMAHT, понятно, спасибо!


Создал новый глобальный мод: WoG Ultra Edition
09.06.2020 15:45
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