(08.09.2017 04:00)RoseKavalier Wrote: EDIT2: after some thinking... started making a function for dynamic background.
Lacks color but maybe that can be fixed...
после некоторых размышлений, я начал делать функцию для динамического фона.
It works will all graphic modes as far as I could tell.
Wow nice!!
Add a repainted dialogue to the player's color. Like this
Code:
// add color this player
CALL_5 (int, __thiscall, 0x5FF400, dlg, 512, 13, 0, o_GameMgr->GetMeID());