Quote:Function to change building position: !!VRy1:S0; //city (e.g. Castle) !!VRy2:S5; //building ID (e.g Tavern) !!VRy6:S2; //frames num in new def !!VRy3:S250; //new x !!VRy4:S200; //new y !!VRy5:Sy1 *44 +y2 *6 +6859276; !!UN:Cy5/2/y6; !!VRy5:+2; !!UN:Cy5/2/y3; !!VRy5:+2; !!UN:Cy5/2/y4; For more information try to see this post (with translator) http://forum.df2.ru/index.php?showtopic=...t&p=192935