Sure. The goal is to make him ignore loopholes in his code as well and then do same actions as us. AI loses time to visit obelisks, we don't. AI loses time to visit wells very often, we visit them only once. AI loses time to get back in town to recruit, we use chain. AI picks bad abilities, we pick the useful ones. Those are things "Better AI" seeks for, after a long game play test to see what is slows him and prevents giving a challenge. Is not about giving all free things as a whole, but giving the right ones and in sufficient quantity.
As every mod out, some will rumble, others will play, that's it, we got used to. It is a small and simple mod which preserves game mechanics, I don't have any ambitions with it.
(This post was last modified: 12.05.2013 03:27 by Valery.)