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WoG 600 objects ready
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GhostManSD Offline

Posts: 1054
Post: #44

I need your help, guys. I ask here because you made this patch and know the right answer. I've ported some LODs from Disciples II, but how can I add them into the map editor? For example, in sand section.

P.S. What are the files with extentions *.msg and *.msk? Can I edit them? If yes, how I can?
P.P.S. Is there any need in Disciples objects? They are not so good for Heroes (different angles), but I'm changing them in Photoshop to make them looking heroes-style.


Κακῆς ἀπ' ἀρχῆς γίγνεται τέλος κακόν.
15.01.2011 01:21
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Messages In This Thread
WoG 600 objects ready - Valery - 14.09.2009, 01:02
RE: WoG 600 objects ready - FCst1 - 14.09.2009, 06:52
RE: WoG 600 objects ready - Valery - 14.09.2009, 07:15
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 22:21
RE: WoG 600 objects ready - Valery - 14.09.2009, 22:45
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 22:56
RE: WoG 600 objects ready - Valery - 14.09.2009, 23:08
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 23:22
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 17:51
RE: WoG 600 objects ready - Valery - 16.09.2009, 18:23
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 19:21
RE: WoG 600 objects ready - Valery - 16.09.2009, 20:12
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 20:35
RE: WoG 600 objects ready - Valery - 16.09.2009, 20:55
RE: WoG 600 objects ready - FCst1 - 17.09.2009, 16:13
RE: WoG 600 objects ready - Valery - 17.09.2009, 16:44
RE: WoG 600 objects ready - Axonn - 17.09.2009, 22:40
RE: WoG 600 objects ready - FCst1 - 22.09.2009, 22:26
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 20:06
RE: WoG 600 objects ready - Valery - 23.09.2009, 20:17
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 20:58
RE: WoG 600 objects ready - Valery - 23.09.2009, 21:27
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 22:39
RE: WoG 600 objects ready - Valery - 23.09.2009, 22:44
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 23:19
RE: WoG 600 objects ready - Valery - 26.09.2009, 14:00
RE: WoG 600 objects ready - FCst1 - 26.09.2009, 20:31
RE: WoG 600 objects ready - Valery - 27.09.2009, 04:48
RE: WoG 600 objects ready - Valery - 27.09.2009, 22:29
RE: WoG 600 objects ready - FCst1 - 27.09.2009, 22:59
RE: WoG 600 objects ready - Valery - 27.09.2009, 23:18
RE: WoG 600 objects ready - FCst1 - 27.09.2009, 23:27
RE: WoG 600 objects ready - Valery - 28.09.2009, 00:04
RE: WoG 600 objects ready - Valery - 28.09.2009, 03:33
RE: WoG 600 objects ready - Valery - 29.09.2009, 01:59
RE: WoG 600 objects ready - FCst1 - 29.09.2009, 06:40
RE: WoG 600 objects ready - Valery - 29.09.2009, 08:21
RE: WoG 600 objects ready - GrayFace - 18.10.2009, 20:34
RE: WoG 600 objects ready - Valery - 18.10.2009, 20:50
RE: WoG 600 objects ready - GrayFace - 23.10.2009, 04:31
RE: WoG 600 objects ready - Valery - 23.10.2009, 07:09
RE: WoG 600 objects ready - FallenAngel - 09.01.2011, 23:56
RE: WoG 600 objects ready - Valery - 10.01.2011, 00:44
RE: WoG 600 objects ready - GhostManSD - 15.01.2011 01:21
RE: WoG 600 objects ready - Valery - 15.01.2011, 01:44
RE: WoG 600 objects ready - GhostManSD - 16.01.2011, 21:34
RE: WoG 600 objects ready - Valery - 16.01.2011, 23:52
RE: WoG 600 objects ready - GhostManSD - 17.01.2011, 02:02
RE: WoG 600 objects ready - GhostManSD - 18.01.2011, 19:46
RE: WoG 600 objects ready - Valery - 19.01.2011, 02:09

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