Axonn
Posts: 12
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A few explanations for the pictures above:
Once loaded, the Workspace will contain all ERM instructions we now have in the documentation. You may be able to use them to create functions in a very user-friendly way. In the future I will add IntelliSense & a code editor window, but for now there will be NO hand editing. Instead, instructions & functions will be created by drag & drop of instructions and then setting their parameters (like I already described above, in my first posts).
The "Search" you see there will be used to quickly find stuff in your map/script. You will be able to search for instructions or for your own procedures.
The "Game" area will allow you to centralize all your Game story in one place, as well as export it to another Workspace or import older Games so you have access to their data.
The "Language" area will allow you to actively modify the ERM language database of the program, which will initially come with only a few instructions which I will add in order to test stuff. I hope I'm going to get some help in completing the ERM syntax translator I'm building for this compiler.
The "Build" area will allow you to select a folder or group of folders which have instructions in them. After you do this, you click on the "Build" button and the program generates .ERM files ready for you to use wherever you want.
The "World Editor" will NOT be used for ERM, as we already have the Heroes 3 Map Editor.
The "Custom Views" will allow you to select some criteria and rules with which the IDE will filter a certain set of instructions, and display them in a custom way. For example if you have lots of "Message Boxes" (ERM !!IF), you may display all Message Boxes in your script in a special view, so you can see them all in one place.
This application is just 5% completed, but I'm gaining momentum and I am advancing faster and faster. Soon, more & more functionalities will pop-up. For now, there is only the Framework (I am working towards making a pluginnable IDE) and the Workspace part. More to come ::- )
. - = E C H Y S T T A S = - .
The Greater Mind Balance
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15.11.2009 23:30 |
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