Hello ::- ). I just checked in to tell everybody that the first version of the new ERM IDE is in work ::- ). I'll have something functional probably by the end of this month. It's not going to be a full fledged ERM compiler, but it will support quite a bit of the current instruction set I hope
. For anybody that wasn't paying attention so far: this is going to be an ERM compiler as in -> you use a user-friendly IDE with nicely name variables & everything a proper IDE has and you hit a "Compile" button and it spits out ERM files ::- >. I am hoping this will become the main way of writing ERM from now on ::- D. At least for big projects. My Heroes 3 map is extremely complex (Open World Adventure) and it became practically IMPOSSIBLE to maintain it EVEN with the previous Dialogue Master I built. So this is what moved me in the direction of an ERM IDE.
And yeah, I know I'm late. I said I was going to post last month something, but I got into trouble with some other projects and I had to clean up the mess ::- D.
As for the old program, sorry, I deleted it from the website since I thought nobody uses it anyway. I uploaded it again here:
http://www.echysttas.org/CV/20080829H3DM/H3DM.RAR
The archive above contains two !!!ReadMe.txt files. MAKE SURE YOU READ THEM. It also contains my Heroes 3 map, at least what I worked at it so far, as example for the use of the program. If you have any questions feel free to reply in this topic, as I am tracking it as of right now ::- D.
And remember:
This application's sole purpose is to allow you to add dialogue to any of your maps. If your map has no dialogue, no storyline, then this program is probably useless to you.