Current time: 22.11.2024, 10:29 Hello There, Guest! (LoginRegister)
Language: english | russian  

Post Reply 
Threaded Mode | Linear Mode
WoG 600 objects ready
Author Message
Valery Offline

Posts: 2196
Post: #39

Yes, I also thought at that, but it is so easy to keep a clean WoG folder and replace the patched one. Many people, having those objects in the editor could be encouraged to do their own maps, with so many animated news objects. Now, what I would need for specific small patches would be to know the command to delete a def/msk/msg so the player can uninstall small patches after playing a map. For example I created a small patch (70 objects scfi) for the Atlantis map, but they will not fit anywhere else. So after playing the map, would be nice to offer an uninstall bak, but I don't know how to do it.
18.10.2009 20:50
Find all posts by this user Quote this message in a reply
« Next Oldest | Next Newest »
Post Reply 


Messages In This Thread
WoG 600 objects ready - Valery - 14.09.2009, 01:02
RE: WoG 600 objects ready - FCst1 - 14.09.2009, 06:52
RE: WoG 600 objects ready - Valery - 14.09.2009, 07:15
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 22:21
RE: WoG 600 objects ready - Valery - 14.09.2009, 22:45
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 22:56
RE: WoG 600 objects ready - Valery - 14.09.2009, 23:08
RE: WoG 600 objects ready - solitaire345 - 14.09.2009, 23:22
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 17:51
RE: WoG 600 objects ready - Valery - 16.09.2009, 18:23
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 19:21
RE: WoG 600 objects ready - Valery - 16.09.2009, 20:12
RE: WoG 600 objects ready - FCst1 - 16.09.2009, 20:35
RE: WoG 600 objects ready - Valery - 16.09.2009, 20:55
RE: WoG 600 objects ready - FCst1 - 17.09.2009, 16:13
RE: WoG 600 objects ready - Valery - 17.09.2009, 16:44
RE: WoG 600 objects ready - Axonn - 17.09.2009, 22:40
RE: WoG 600 objects ready - FCst1 - 22.09.2009, 22:26
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 20:06
RE: WoG 600 objects ready - Valery - 23.09.2009, 20:17
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 20:58
RE: WoG 600 objects ready - Valery - 23.09.2009, 21:27
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 22:39
RE: WoG 600 objects ready - Valery - 23.09.2009, 22:44
RE: WoG 600 objects ready - FCst1 - 23.09.2009, 23:19
RE: WoG 600 objects ready - Valery - 26.09.2009, 14:00
RE: WoG 600 objects ready - FCst1 - 26.09.2009, 20:31
RE: WoG 600 objects ready - Valery - 27.09.2009, 04:48
RE: WoG 600 objects ready - Valery - 27.09.2009, 22:29
RE: WoG 600 objects ready - FCst1 - 27.09.2009, 22:59
RE: WoG 600 objects ready - Valery - 27.09.2009, 23:18
RE: WoG 600 objects ready - FCst1 - 27.09.2009, 23:27
RE: WoG 600 objects ready - Valery - 28.09.2009, 00:04
RE: WoG 600 objects ready - Valery - 28.09.2009, 03:33
RE: WoG 600 objects ready - Valery - 29.09.2009, 01:59
RE: WoG 600 objects ready - FCst1 - 29.09.2009, 06:40
RE: WoG 600 objects ready - Valery - 29.09.2009, 08:21
RE: WoG 600 objects ready - GrayFace - 18.10.2009, 20:34
RE: WoG 600 objects ready - Valery - 18.10.2009 20:50
RE: WoG 600 objects ready - GrayFace - 23.10.2009, 04:31
RE: WoG 600 objects ready - Valery - 23.10.2009, 07:09
RE: WoG 600 objects ready - FallenAngel - 09.01.2011, 23:56
RE: WoG 600 objects ready - Valery - 10.01.2011, 00:44
RE: WoG 600 objects ready - GhostManSD - 15.01.2011, 01:21
RE: WoG 600 objects ready - Valery - 15.01.2011, 01:44
RE: WoG 600 objects ready - GhostManSD - 16.01.2011, 21:34
RE: WoG 600 objects ready - Valery - 16.01.2011, 23:52
RE: WoG 600 objects ready - GhostManSD - 17.01.2011, 02:02
RE: WoG 600 objects ready - GhostManSD - 18.01.2011, 19:46
RE: WoG 600 objects ready - Valery - 19.01.2011, 02:09

Forum Jump:

Powered by MyBB Copyright © 2002-2024 MyBB Group