I have to admit I've been lurking for a while here - I can understand some threads due to the fact that my mother tongue is Serbian, but not enough to take part in the discussions. What I did figure out is you guys are probably the right people to ask: thanks to Valery's help, I've made some new blank objects myself but cannot create a new blank artifact. Frankly I have no idea how to properly set the properties of an artifact, namely the type and subtype. Everything is OK in the editor and on the adventure map, but doesn't work in game when a hero tries to equip one. The type and subtype of an existing artifact (naturally) produce the artifact in question, so even if a hero finds my new blank one, it will become an existing one in the hero screen. When I try to set a new type and subtype (e.g. #171), the game crashes, of course. What am I missing?
Here are some samples (I'm aware those need to be resized):
Actually I got a bunch of unorthodox ideas and graphics from games such as Age of Wonders and Disciples for some really interesting arties, like the Lizard on the Stick or the Eye in the Bottle, that would work great with combat scripts.
*sigh*
(This post was last modified: 14.09.2009 09:53 by Vlaad.)