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mapview stretch/ZOOM
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imswear Offline

Posts: 33
Post: #8

(26.12.2021 18:34)daemon_n Wrote:  sorry, my asm level is 0, and the same is about reverse

Still thank you.

Hello, Berserker
I have some questions about WOG:
I use the [Object TXT file editor] to modify the object file
1. Why split into three files: zaobjts txt、zeobjts. txt、zobjcts. txt。 What role do the three play?

2. zaobjts.txt and zobjcts.txt contains a lot of duplicate content. Can they be combined into one file? It seems to double my workload.

3. As shown in the figure, when I modify the floor area of the castle, it seems that it can't be too large, otherwise some bugs will be generated when I enter the game. Is there a solution?
(This post was last modified: 26.12.2021 20:06 by imswear.)
26.12.2021 20:05
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Messages In This Thread
mapview stretch/ZOOM - imswear - 26.12.2021, 09:49
RE: mapview stretch/ZOOM - Berserker - 26.12.2021, 15:04
RE: mapview stretch/ZOOM - imswear - 26.12.2021, 15:51
RE: mapview stretch/ZOOM - imswear - 26.12.2021, 15:58
RE: mapview stretch/ZOOM - daemon_n - 26.12.2021, 16:05
RE: mapview stretch/ZOOM - imswear - 26.12.2021, 17:32
RE: mapview stretch/ZOOM - Raistlin - 26.12.2021, 22:01
RE: mapview stretch/ZOOM - imswear - 27.12.2021, 10:33
RE: mapview stretch/ZOOM - daemon_n - 26.12.2021, 18:34
RE: mapview stretch/ZOOM - imswear - 26.12.2021 20:05
RE: mapview stretch/ZOOM - XEPOMAHT - 26.12.2021, 20:31
RE: mapview stretch/ZOOM - imswear - 26.12.2021, 20:43
RE: mapview stretch/ZOOM - daemon_n - 26.12.2021, 20:41
RE: mapview stretch/ZOOM - igrik - 27.12.2021, 11:56
RE: mapview stretch/ZOOM - imswear - 28.12.2021, 16:34
RE: mapview stretch/ZOOM - igrik - 28.12.2021, 19:16
RE: mapview stretch/ZOOM - imswear - 29.12.2021, 11:23
RE: mapview stretch/ZOOM - imswear - 29.12.2021, 13:03
RE: mapview stretch/ZOOM - Raistlin - 29.12.2021, 22:05
RE: [help] UI modification - imswear - 28.12.2021, 16:31
RE: [help] UI modification - daemon_n - 28.12.2021, 16:44
RE: [help] UI modification - imswear - 28.12.2021, 17:17

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