Updated and Reuploaded Beta 2
Changelog:
- New: now set up to 4 different Artifacts as a reward
- New: now set all Resources as a possible reward
- New: Set up to two creatures as a possible reward
- New: Set a range x1-x2 as possible creature/artifact as a reward. For example, give only Castle creatures as rewards.
- New: Set custom text when visiting already cleared creature banks
- Removed WoG Scripts dependency by removing all macros
- fix that some CB showed incorrect name after map creation
- fix Gold Reward could be given to the wrong player
- fix Setting the First creature to -1 now does not give erm error
- fix different size option should now work again
Currently, if you set several different rewards they are processed one after each other, after clearing the CB. A multipurpose dialogue can be created were for example Experience and Creatures show up with pictures in
one window. To program a flexible dialogue that does all that automatically and covers all possible cases is nearly impossible. It's much easier if you know exactly what your CB should give and script it accordingly. On request so to say.