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ERA II
» WoG Era 2: Русская и Английская версии
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Algor Away
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Posts: 3880
Post: #2446

Valery, no. Maybe other scripts use this values too? Or all "enemy" scripts are disabled?


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
01.08.2017 22:02
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Valery Offline

Posts: 2196
Post: #2447

No, I play with usual interface mods and map is custom so all other map/mods are disabled. I have no idea why PO gets screwed -could be some memory issue?, maybe I have to reinstall Era again.
02.08.2017 12:43
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Algor Away
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Posts: 3880
Post: #2448

"Classic" map size or xxl?


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
02.08.2017 14:51
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Valery Offline

Posts: 2196
Post: #2449

This I was playing is XL classic. I know there were some problems with XXL but this is not.
02.08.2017 15:18
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Algor Away
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Posts: 3880
Post: #2450

У меня больше вариантов/предположений не осталось 105. Могу посоветовать только заменить PO на SN:W.


BattleHeroes Rus/Eng | ERA scripts (+ReMagic) Rus/Eng
02.08.2017 15:53
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Valery Offline

Posts: 2196
Post: #2451

I already replaced by SN:W, however all custom maps are heavily using PO and I will not replace everywhere, just wondering if anyone got this bug. I will reinstall Era, thanks
02.08.2017 16:32
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igrik Offline
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Posts: 2814
Post: #2452

Valery, reinstallation helped?
And you need it for Morn_Battlefields?


game bug fixes extended.dll || My Plugins || My GitHub
02.08.2017 20:49
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Valery Offline

Posts: 2196
Post: #2453

Didn't test yet because I have no idea how to test. If I just click end turn, PO stays good, so it is related to some actions I do, probably battles, pushing keys for recruit creatures, no idea. So test is long and complex.
03.08.2017 03:18
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air Offline

Posts: 10
Post: #2454

(07.05.2015 19:03)Berserker Wrote:  Era 2.47 alpha 7
[+] Added SN:H subcommand "spec" for applying custom hero specialty names.
SN:H^spec^/hero/short name (0), full name (1) or description (2)/hint
[+] Added ability to delete hints set up by SN:H. Just add "-" prefix to the first argument.
SN:H^-object^/...
No effect......

How to use it?
(This post was last modified: 09.08.2017 08:31 by air.)
09.08.2017 08:30
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Valery Offline

Posts: 2196
Post: #2455

The Era 2.46 package I own at wakeofgods is giving me errors, bitmap missing, SN invalid commands, vars out of range. I downloaded era.dll 247 beta 7 and now all is fine.

But that means the package I propose is not working properly. What should I do, propose people the latest era.dll when they download Era 2.46? is there any latest and working version of all package?
27.08.2017 15:26
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Valery Offline

Posts: 2196
Post: #2456

Playing now with 2.47 beta 7, so I will report bugs once I get some.

bug: "s" and "F5" keys, used for save and quick save from daily quick save mod, cut sound effects to 0. Disabled mod, then same keys used by HD mod for same purpose work ok.
(This post was last modified: 27.08.2017 17:51 by Valery.)
27.08.2017 17:47
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Valery Offline

Posts: 2196
Post: #2457

Very unstable, game crashes often when quick saving, mod "show events" doesn't work properly and also crashes often. 105

Anyone has previous era.dll so I can try another?
28.08.2017 02:46
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gamecreator Offline

Posts: 7107
Post: #2458

(27.08.2017 15:26)Valery Wrote:  But that means the package I propose is not working properly. What should I do, propose people the latest era.dll when they download Era 2.46? is there any latest and working version of all package?
Does the copy I'm keeping on Dropbox work? It shouldn't have changed since I put it there.


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
28.08.2017 17:16
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Valery Offline

Posts: 2196
Post: #2459

It is exactly the package I uploaded to wakeofgods, checked by .dll file size. I have problems with, I wonder if it is the HD mod which screws many things...
28.08.2017 20:06
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igrik Offline
Administrators

Posts: 2814
Post: #2460

era.dll (ERA 2.461)
HD_WOG.dll (HD 4.202 RC4)


game bug fixes extended.dll || My Plugins || My GitHub
28.08.2017 20:18
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