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major Offline

Posts: 94
Post: #121

I'll ask him.
04.05.2009 17:07
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Valery Offline

Posts: 1920
Post: #122

Thanks.

Next question (sorry...)

Is there a way to rename an adventure spell, like visions for example.

But to rename it in book, not when using !?MG with a custom message.


Era mods and utilities
05.05.2009 05:56
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Corwin Offline
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Posts: 3395
Post: #123

Valery
If Bisik shared his creatures for public use that anybody can download it - I think you can use it without worrying. If you wish to feel yourself absolutely politically correct 77 - you can in additional ask him special permission for your case. Boast

You can rename spell - you must find it's name in txt source and change it.


Не балуйтесь.
05.05.2009 11:56
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Valery Offline

Posts: 1920
Post: #124

Thank you Corwin. So there is no way to ERM change it? Which txt file I must search for, and in which lod it is? I didn't find any txt file referring to spells names in Heroes/DATA


Era mods and utilities
05.05.2009 12:30
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Darkloke Offline

Posts: 381
Post: #125

h3bitmap.lod/sptraits.txt
05.05.2009 12:32
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Phoessus Offline

Posts: 14
Post: #126

Or you can also learn english. Ab


Пять золотых правил,следование которым позволяет выжить в любой ситуации:
1. Не думай!
2. Если подумал, не говори!
3. Если сказал, не пиши!
4. Если написал, не публикуй!
5. Если опубликовал, откажись!
06.05.2009 14:54
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gamecreator Offline
Administrators

Posts: 7146
Post: #127

if you want to use google translator you need basic knowledge of intial language.


When all gods have burnt to ashes in eternity of sorrow,
Demons gonna tear your soul because there is no tomorrow.
07.05.2009 13:22
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major Offline

Posts: 94
Post: #128

Valery, Bisik said that those units (crusader and golden paladen) was made by Morn and Lycifer. So they made them for common access and anybody can use them. Bisik made militia and sharpshooter, so you can use them too.

About spell name. In TE (WOG++) version you can use !!SS reciever to change spell name.
07.05.2009 21:30
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Valery Offline

Posts: 1920
Post: #129

1)Thanks, I will give credit to Morn and Lucifer then for both. I don't use militia and sharpshooters as they are only recolored.

2)Only in TE? How bad...I don't play it. But Darkloke gave me the solution. Now the spell are renamed, I have only a small problem when using scrolls, as the original picture is still there. Any know how to remove it?

And surprisingly !!HE:M#/0 (in !?AE1)does not work to remove an original spell if the scroll is equipped.

Tried both ways (sacrifice scroll)

!?AE1&v998=1041/1000; Spell scroll equipped
!!HE29:M40/?v313;
!!HE29&v313=1:M40/0;

Second:
!!HE29:M=40/1;
!!HE29&1:M40/0; **tried with false too, same result

Neither works.


Era mods and utilities
(This post was last modified: 07.05.2009 22:57 by Valery.)
07.05.2009 22:37
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major Offline

Posts: 94
Post: #130

Artefact number for all scrolls in this trigger is 1.
There is a small TE version http://ifolder.ru/8305531. You may use all wog options in this case.
Actually, this is standard WOG, which can use additional TE triggers and recievers.
(This post was last modified: 08.05.2009 14:35 by major.)
08.05.2009 14:16
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Valery Offline

Posts: 1920
Post: #131

Yes, but you can also specify which scrolls is used with 1000+ numbers. 1016 will be magic arrow scroll, 1010 will be town portal and so on. So it is better for this kind of check to use the specific scroll ID. The !?AE1&v998=1 will give same results anyway. It seems that spells from scrolls can't be removed.

The 1000+ for scrolls is not specified in ERM. I got those additional IDs by scanning Fnord's adjudication map.


Era mods and utilities
(This post was last modified: 08.05.2009 14:24 by Valery.)
08.05.2009 14:21
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major Offline

Posts: 94
Post: #132

Try to remove spell in another trigger, may be in !?CM2. Check the spell and if it was learn from spell remove it.
08.05.2009 14:41
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Darty Offline

Posts: 97
Post: #133

just a suggestion
i will always hate the hota team members because they splited from wog(witch would have been done in my vision if you were a whole)but there is one thing that you should learn form them:be more receptive to the public!!!post more news,progress on the project,further plans,leak some infos,pictures,be active on hc and stuf like that
23.05.2009 03:21
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Valery Offline

Posts: 1920
Post: #134

Hate? You will hate those who actually are working for your free entertainment? Sorry, but this sounds plain stupid and selfish. Or being active in HC means posting every day "When HoTA's commin'?"

Just for your information, I am working on a complex WoG map. I was expecting to release it in march, but things got complicated, creatures were delayed, suddenly I lost inspiration for doing the story, scripts were not working and I had to hunt a small typo error through 1 millions codes. And it is only a map. WoG is complicated and not friendly. Without doubt HoTA experiences bugs and errors, and they working to fix them. No time for blabla.

Great to see the forum back, I missed it.


Era mods and utilities
(This post was last modified: 23.05.2009 05:00 by Valery.)
23.05.2009 04:55
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Darty Offline

Posts: 97
Post: #135

well yeah i do hate them those who are working for my free entertaiment?selfish??hell YEAHHH >Sm,and i don t mean by being active to post every day when the project will come out,but look how many infos hota has there,and how many infos wog has.
and i followed the creation of your map from the beginning,i am aware of it s progress
(This post was last modified: 23.05.2009 13:39 by Darty.)
23.05.2009 13:35
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