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Era II Mods/Maps
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Heroesmaster Offline

Posts: 17
Post: #16

Just 1 quick question about adding boats. If I add boats then the game doesn´t show my boats but the editor does. Also the game crashes when I try to enter my invisible boat. Do I have to put them to h3sprite lod or ... I´m doing something else wrong. Also is there a way to add artifacts to the game.
15.07.2012 16:11
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Berserker Offline
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Posts: 10164
Post: #17

Afair, you cannot add more boat types. Or you mean replacing the default ones?
15.07.2012 16:51
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Heroesmaster Offline

Posts: 17
Post: #18

No I meant adding them, that´s a pity.

What about artifacts.
(This post was last modified: 15.07.2012 17:26 by Heroesmaster.)
15.07.2012 17:22
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Berserker Offline
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Posts: 10164
Post: #19

This mod by Feanor adds a lot of artifacts, afair.
http://wikisend.com/download/341606/Emerald.exe
Check Mods\Emerald\Data\emerald.pac with MMArchive.
15.07.2012 18:03
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Heroesmaster Offline

Posts: 17
Post: #20

Ok, thanks!
15.07.2012 18:19
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Berserker Offline
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Posts: 10164
Post: #21

Added by Valery:

Heroines (8.7 MB)
(Author: Zbigniew. Beautiful commanders from Heroes 4)
Image: nowy3o.th.jpgImage: nowy1gy.th.jpgImage: czarodziejkal.th.jpg

Snow Castle (1.35 MB)
(Author: Nein. It is cold out there)
Image: uuuja.th.jpg
19.07.2012 19:37
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Berserker Offline
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Posts: 10164
Post: #22

Added:
The King In Yellow (4.2 MB)
(Author: Jim Vogan. An RPG fantasy map, based somewhat on the "King in Yellow" stories by Robert Chambers, with influences from Lord Dunsany also)
20.07.2012 20:24
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Berserker Offline
Administrators

Posts: 10164
Post: #23

It works for me. Run mods manager, check if it has the highest priority.
22.07.2012 15:09
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Berserker Offline
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Posts: 10164
Post: #24

Heroesmaster, you definitely has duplicate emerald.dll or perhaps some mods using it. Try to turn off anything except default Era mods.
22.07.2012 19:15
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Berserker Offline
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Posts: 10164
Post: #25

Heroesmaster, the error says that Era cannot load library emerald.era. Please change heroes3.ini, Debug=1, run the game and upload file eralog.txt afterwards.
27.07.2012 19:15
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Berserker Offline
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Posts: 10164
Post: #26

Heroesmaster, ah, sorry.
Place it in the Mods\Emerald folder: Patcher
27.07.2012 22:06
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Heroesmaster Offline

Posts: 17
Post: #27

Thank you, now it works, superb!

I deleted my long messages to save space!
(This post was last modified: 27.07.2012 22:23 by Heroesmaster.)
27.07.2012 22:21
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Berserker Offline
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Posts: 10164
Post: #28

Welcome Sm

Added:
HoL v3.2: Tales of Amadar Expansion (49.3 MB)
(Author: Hero_of_Light. New creatures, artifacts, rebalanced towns, heroes specialties, etc.)
Image: 12166992.th.jpgImage: 19692732.th.jpgImage: 34981572.th.jpgImage: 20608214.th.jpgImage: 24670250.th.jpgImage: 53517688.th.jpg
27.07.2012 22:25
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Berserker Offline
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Posts: 10164
Post: #29

Added:
The Grand Manoeuvre.exe (89.3 KB)
(Author: Berserker. Grand Elves can now carry out a manoeuvre: make a 1 hex move and then shoot with a singular shot)
27.07.2012 23:49
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Heroesmaster Offline

Posts: 17
Post: #30

Hi! Sry for asking so much, but why are there these teal surroundings on my objects, after I made them into defs and viewed them with defpreview and how can I remove them?
28.07.2012 19:09
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