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ERA II
» WoG Era 2: Русская и Английская версии
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Valery Offline

Posts: 2196
Post: #2791

Well, the problem (and a big one) is that latest versions do not support at all army management - he just removed them. All the others features are more or less important but being able to split your army in 1 second saves hours of clicking for long games.
31.12.2017 03:58
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Berserker Offline
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Posts: 16449
Post: #2792

Valery, cannot this feature be implemented in ERM?


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31.12.2017 04:28
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Valery Offline

Posts: 2196
Post: #2793

We already have the mod for ERA and it works okay (but not so okay with HD mod), a bit less natural than HD and had to circumvent with complex scripts when transferring combos, you remember.
(This post was last modified: 31.12.2017 04:33 by Valery.)
31.12.2017 04:31
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baratorch Offline

Posts: 197
Post: #2794

Я что-то не понимаю что не так с последними HD в ERA.
Единственно что было действительно выпилено и на что пожаловались - это папки в менеджере сценариев.
Быстрое управление аримией (ХДшное) как работало так и работет. Это никто не трогал.
Единственно оно всегда было отключено по умолчанию, и чтобы включить его нужно менять твики в лончере.
М.б. Валерий говорит не о ХДшном управлении армией, а о каком-нибудь из скрипта или плагина. Если так то я совершенно не представляю что там работало/не работало и кто там в чем виноват.
(This post was last modified: 31.12.2017 05:50 by baratorch.)
31.12.2017 05:49
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Valery Offline

Posts: 2196
Post: #2795

In the latest HD the tweaks column is much shorter than previous, when passing to Era, and I could not make army management to work. I don't use plugins within HD because RoseKavalier graciously directly provided Era plugins.

Which option exactly enables split/unit army in HD (hero screen/town garrison), can you please tell me? Then I will see if in the list.
(This post was last modified: 31.12.2017 06:18 by Valery.)
31.12.2017 06:17
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baratorch Offline

Posts: 197
Post: #2796

@Valery,

default is:
Code:
<UI.Ext.AdvMgr> = 1 , 1 , 0
<UI.Ext.HeroDlg> = 0
<UI.Ext.SwapMgr> {0,1,2} = 0
<UI.Ext.TownMgr> = 0 , 1

to enable quick army management you need:
Code:
<UI.Ext.AdvMgr> = 1 , 1 , 1
<UI.Ext.HeroDlg> = 1
<UI.Ext.SwapMgr> {0,1,2} = 2
<UI.Ext.TownMgr> = 1 , 1
31.12.2017 12:41
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Valery Offline

Posts: 2196
Post: #2797

Damnt, I need to copy this and put on my walls. I didn't think about those values because without them, army management still works in SoD so we need to change them only for Era. Thanks, much appreciated
31.12.2017 12:56
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Heromant Offline

Posts: 348
Post: #2798

(31.12.2017 05:49)baratorch Wrote:  Единственно что было действительно выпилено и на что пожаловались - это папки в менеджере сценариев.
Зачем выпелено? Проблем совместимости никаких это не должно было создавать. WoG же в менеджере выбора сценариев ничего не меняет и я не знаю ни одного мода, который мог бы законфликтовать.
31.12.2017 13:54
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Berserker Offline
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Posts: 16449
Post: #2799

baratorch, было бы чудесно, если хотя бы в одном ini-файле сохранились комментарии к настройкам.
Пусть даже example.ini
Или нужно просто наугад ставить 1 или 2? ))


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31.12.2017 14:24
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Valery Offline

Posts: 2196
Post: #2800

When quick battle script is activated, can't click on options to choose before battle, mouse cursor vanishes, so have to use Enter key and only first option is selectable. Can you check if it does same to you please?

@Edit: the bug happens only without HD mod. In HD all is fine.
(This post was last modified: 02.01.2018 14:50 by Valery.)
02.01.2018 14:46
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Berserker Offline
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Posts: 16449
Post: #2801

Valery, igrik released updated dll of WoG Native Dialogs mod, but it's better if he looks at bug himself. The problem is with IF:G dialog, right?


Скачать Герои 3 Эра и всё, что с ней связано / ERA 2.46f для старых модов
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02.01.2018 20:08
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Valery Offline

Posts: 2196
Post: #2802

I have no idea... will test

I tested and every IF:G1 works, except quick battle options, and ONLY when battles are set to automatic in heroes settings.
(This post was last modified: 02.01.2018 22:32 by Valery.)
02.01.2018 21:21
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igrik Offline
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Posts: 2807
Post: #2803

(02.01.2018 14:46)Valery Wrote:  When quick battle script is activated, can't click on options to choose before battle, mouse cursor vanishes, so have to use Enter key and only first option is selectable. Can you check if it does same to you please?

@Edit: the bug happens only without HD mod. In HD all is fine.
(02.01.2018 20:08)Berserker Wrote:  Valery, igrik released updated dll of WoG Native Dialogs mod, but it's better if he looks at bug himself. The problem is with IF:G dialog, right?
(02.01.2018 21:21)Valery Wrote:  I tested and every IF:G1 works, except quick battle options, and ONLY when battles are set to automatic in heroes settings.
Valery, thank you. Already fixed.
Berserker, я исправил этот баг в последнем обновлении, которое передал тебе. Я ж как раз и указал причину об исчезновении курсора d диалоге IF:G без HD мода.


game bug fixes extended.dll || My Plugins || My GitHub
03.01.2018 14:12
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Valery Offline

Posts: 2196
Post: #2804

Also I have a problem and no idea how to solve: when I have crashes the HD mod crash report has priority and no wog crash file is created. or I can't find it
03.01.2018 14:39
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Valery Offline

Posts: 2196
Post: #2805

Didn't we have a plugin removing "do you really want to dig" question? or it was HD tweak? Can't find it.
(This post was last modified: 03.01.2018 18:51 by Valery.)
03.01.2018 18:50
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