Another new request of WoG Native Dialogs...
Request: Can
igrik make a switch of whether or not enabling input dialogs of
WoG Native Dialogs please?
Reason: The current input dialogs from
WoG Native Dialogs has an shortcoming for Asian language user as it does not support local IME (Input method).
Explanation:
Here's an example explaining how IME works with Chinese input (with WoG Native Dialogs disabled):
When typing "haha" with Chinese IME enabled, "haha" does not instantly appear in the game, instead it's stored in the IME. As "haha" was typed, IME will pop up possible Chinese words with the letter combination "haha". Unitil pressing "1, 2 or 3" from the keyboard to select the actual Chinese words, nothing will be input to the game.
If "1" was pressed after "haha", then
“哈哈” would be input in the game dialogs.
But, with WoG Native Dialogs Enabled, this becomes impossible. Here's another example explain how WoG Native Dialogs behaves with Chinese IME enabled.
So basically the Chinese IME still stores the keyboard input, but WoG Native Dialogs won't write anything from IME. With "haha" + "1" now gets only "haha1" in the dialog.
Conclusion: WoG Native Dialogs does not support Chinese Chinese input while the original WoG dialogs handles it quite well.
I understand that it might be very complex to add local IME support to
WND, thus my request is making a switch of the dialog.
I'm looking forward to your response to this one, as well as the request
here, igrik. Thank you in advanced