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WOG chinese-style editor patch
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GrayFace Offline
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Posts: 1233
Post: #10

(02.09.2009 09:30)Valery Wrote:  Does any know why only the GrayFace patch changes my creatures from "monster" to correct name? I have all 54 types and subtypes correct in my ZEOBJTS but still shows "monster" before applying his patch. Which is the file fixing it?
Slava did it, because it was the simple way to make Map Editor support new WoG monsters. My patch .dll fix it, so there's no particular file you could just copy.
10.09.2009 07:06
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Messages In This Thread
WOG chinese-style editor patch - Valery - 02.09.2009, 03:48
RE: WOG chinese-style editor patch - FCst1 - 02.09.2009, 06:33
RE: WOG chinese-style editor patch - Valery - 02.09.2009, 09:30
RE: WOG chinese-style editor patch - FCst1 - 02.09.2009, 21:43
RE: WOG chinese-style editor patch - Valery - 03.09.2009, 03:47
RE: WOG chinese-style editor patch - FCst1 - 03.09.2009, 11:24
RE: WOG chinese-style editor patch - Valery - 04.09.2009, 08:18
RE: WOG chinese-style editor patch - FCst1 - 07.09.2009, 10:46
RE: WOG chinese-style editor patch - Valery - 07.09.2009, 12:09
RE: WOG chinese-style editor patch - GrayFace - 10.09.2009 07:06
RE: WOG chinese-style editor patch - Valery - 10.09.2009, 12:47
RE: WOG chinese-style editor patch - Valery - 12.09.2009, 04:16
RE: WOG chinese-style editor patch - sundy1989 - 23.01.2014, 17:31

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