3DS Max, anyone? - Printable Version +- Wake of Gods Forum | Форум Во Имя Богов (http://wforum.heroes35.net) +-- Forum: Герои Меча и Магии 3.5 WoG/ERA (/forumdisplay.php?fid=99) +--- Forum: Обсуждение WoG (/forumdisplay.php?fid=69) +---- Forum: English subforum (/forumdisplay.php?fid=64) +---- Thread: 3DS Max, anyone? (/showthread.php?tid=851) |
3DS Max, anyone? - Valery - 22.09.2009 23:41 I got it finally and I will start to read the tutorials. But I was kinda excited and started first: The WOW model exported comes with 3 textures files, .obj and .mtl. 3DS can't open the .obj, but can import it. What I do with the textures and the .mtl? If anyone has some experience with it, please share a few secrets, they will be well followed. Of course I will eat the tutorials but I am curious how all this will happen. I saw we can modify angles of body parts, which could not be modified in model viewer. It rocks! |