WOG roman-style editor patch - Printable Version +- Wake of Gods Forum | Форум Во Имя Богов (http://wforum.heroes35.net) +-- Forum: Герои Меча и Магии 3.5 WoG/ERA (/forumdisplay.php?fid=99) +--- Forum: Обсуждение WoG (/forumdisplay.php?fid=69) +---- Forum: English subforum (/forumdisplay.php?fid=64) +---- Thread: WOG roman-style editor patch (/showthread.php?tid=835) |
WOG roman-style editor patch - Valery - 31.08.2009 09:38 58 roman-style objects added (Caesar III) DOWNLOAD To install my fix of the russian patch (Phantom/Fcst1 compiled) is required. Download HERE Fcst1, when you are done with your additions, I will compile both. Are you already started to fill your ZEOBJTS.txt or not yet? Because that is the longest task, so maybe start from mine? Otherwise I will have to add your 70 objects one by one. RE: WOG roman-style editor patch - FCst1 - 31.08.2009 17:30 With objects of the patch I have finished (a drawing is ready), but in ZEOBJTS only small part is added. I can send you files, and you will try to add them in txt. So it will be much easier to synchronise addition release. RE: WOG roman-style editor patch - Valery - 31.08.2009 17:35 But if you plan anyway to add them in ZEOBJTS.txt, then it is better to start with mine, as it is installing without errors. The latest ZEOBJTS txt has 2006 objects and includes all the additions. The problem is your slow connection: if you can't install my fix neither the roman patch, then you are not able to work on my ZEOBJTS thus I will have to add them...one by one. Here is the last working ZEOBJTS.txt http://www.megaupload.com/?d=N9BDA8D0 If I add them, can you upload screens with passability of all your objects? It will be faster for me. RE: WOG roman-style editor patch - FCst1 - 31.08.2009 19:43 Total, it is link only on new objects (or upd. Old). The others were already published in New obj. patch and fix. 22 new obj. Valery, add them to the with introduction in ZEOBTS, since at me with it, as always, problems. RE: WOG roman-style editor patch - Valery - 31.08.2009 19:43 I compiled the roman patch with Phantom/Fcst1. I did the install on a clean WoG and it goes without errors. However, I needed to install GrayFace 3.3 patch at the end because all creatures were "monsters". My humble suggest: Either Grayface includes his 3.3 patch to this (without replacing ZEOBJTS.txt) or just tell me which file change "monsters" to specific creature. Is it Monsters.txt? I know that you already included 3.3 to Fcst1 patch but that patch could not install and messed all people update.exe. Can you maybe do this again on THIS PATCH? For novice players I think that 3.3 is hard to install. Only mapmakers could know where H3WMAPED.EXE is located, where to click, where to unzip. So maybe we find a way to have the editor patch easy for install (for players) while more complex editor tools would be downloaded separate by mapmakers/modders. RE: WOG roman-style editor patch - FCst1 - 31.08.2009 19:47 It will be our analogue patch Bl. Phantom. RE: WOG roman-style editor patch - Valery - 31.08.2009 19:51 Fcst1 I got them. What games are they from? I will add them to the biggy thing. You could provide me a H3sprite.txt, you lazy RE: WOG roman-style editor patch - FCst1 - 31.08.2009 20:01 Oups, I forgot Добавлено: Code: AVXSNDD1.DEF |