Stargate 1.4 - Printable Version +- Wake of Gods Forum | Форум Во Имя Богов (http://wforum.heroes35.net) +-- Forum: Герои Меча и Магии 3.5 WoG/ERA (/forumdisplay.php?fid=99) +--- Forum: Обсуждение WoG (/forumdisplay.php?fid=69) +---- Forum: English subforum (/forumdisplay.php?fid=64) +---- Thread: Stargate 1.4 (/showthread.php?tid=4789) |
Stargate 1.4 - Valery - 22.08.2015 16:43 Got a bunch of people playing on maps4heroes, asking about things, so I looked in and did important upgrades, both graphical and scripted. As it is very unlikely I design a second SGA, this will probably be the last version. Download from wakeofgods.org (171 Mo) Changes for 1.4 (20/08/2015) [+] created new dialing graphics, close to realistic [+] Adventure map, keys F1-F4 will bring menus from help, faster. [+] battle: key F2 shows your SGA members health left, all of them. Easier than right-click each. key F1 brings special menu, as before [+] new difficulty, normal. Monsters get +50% better stats but you get more gold from battles, McKay can upgrade a bunch of new things, as land mines, inferno and Daedalus fire power. Income from trade routes is maximum 9k gold/day. [+] Spells applied by Ronon now last 10 rounds (before was 3) [+] more gold from quests [+] added 4 mines for metals, 1 gold mine [+] several hard battles locations will give stats, just be sure to fight them all [+] Atlantis city menus are now much faster (nano) [+] weapons shop in travelers city now improve your stats past 100 (use the wog plugin showing stats until 125) [+] call jumper delays are now removed, is instant. [-] removed talkie walkie from SGA on day 1. Was surely an error in previous version, as talkie walkie is part of the second weapons generation. [+] changed graphics for SGA adventure map sprite. [+] changed little portraits of SGA in map adventure [+] added a lot of graphics from new interface mod, as they fit with what is around Preview of 1.4 Spoiler (Click to View) RE: Stargate 1.4 - gamecreator - 22.08.2015 16:52 (22.08.2015 16:43)Valery Wrote: [+] Adventure map, keys F1-F4 will bring menus from help, faster.Does it disable the ability to switch to/from fullscreen (F4)? In any case hotkey overlap is not good. RE: Stargate 1.4 - Valery - 22.08.2015 16:55 I always disable normal keys. I overlapped F4 because I see no use to it, it asks to switch back to 8 bit colors so it never works. You use it? RE: Stargate 1.4 - gamecreator - 22.08.2015 17:10 Yes, I do (and it's 16 bit ). More so when playing HD. And even if I am not interested in playing this mod, I'm sure there would be someone who would miss this function. It won't be as bad if there is a workaround (like opening settings window and switching there), in case you don't want to change the key. RE: Stargate 1.4 - Valery - 22.08.2015 17:12 Mod is not compatible with HD mod anyway, there are too many core pcx changed. Well, I can easily provide a small patch if someone requests, will see. |