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Phoenix-English - Valery - 06.11.2011 05:49

A temporary thread until I finish it (then can be deleted).

A few issues I did not know where to search to fix them:

it needs a space or invert words if possible (Blue Capital)
Image: 41374991.jpg

when right click on defend icon, should be
Defend|Stack attack type options (seems like in russian "party" is often used for stack).
Image: 87452835.jpg

Image: 56619135.jpg
Suggestions:
Cheat menU, typo
Phoenix Mod's personal (replace with own or unique)
Provides the hero with any creature stack
Open the whole map (surface and underground)
View other players world maps

Image: 92546899.jpg
I am not sure where it is but should be:
Available points, not points quantity

Image: 30681195.jpg
Pathfinding and Scholar name need to be fixed

Image: 95435635.jpg
Isn't anything to put in category? A number or anything else, it is empty.

Question:

199188{~LightGreen} Mysticism {~} allows the hero to buy {~ Gold} mana for gold {~} at a rate of (SP) * 0.5 gp/mana point.
What is SP?


RE: Phoenix-English - Berserker - 06.11.2011 15:06

Quote:it needs a space or invert words if possible (Blue Capital)
Capital of Blue player|Player.

Quote:when right click on defend icon, should be
Defend|Stack attack type options (seems like in russian "party" is often used for stack).
Agree.

Quote:Phoenix Mod's personal (replace with own or unique)
Agree.

Quote:I am not sure where it is but should be:
Available points, not points quantity
Maybe "Points num." to fit in the box?

Quote:Pathfinding and Scholar name need to be fixed
Yes.

Quote:Isn't anything to put in category? A number or anything else, it is empty.
Should be all filled. One needs to translate Data\FC\FC.ini

SP is Spell Power


RE: Phoenix-English - Valery - 06.11.2011 22:07

More which are not in 99.ert:

I had 3 hand of death artefacts, but it says I have 3 gold instead
Image: 53479206.jpg

The bottom text needs translation done again. I don't know where it is.
Image: 65941606.jpg

Not error, but it would be great if this dialog has some text header, as "Purchase your starting army" or similar. For a first player is a must.
Image: 19941885.jpg

Same party problem, but on another button. Party --> Stack
Image: 97053521.jpg

I am not sure that Stats must be kept. There are not skills displaying, so "Stats" is useless. Maybe change it to Upgrade/Skill points management?
Image: 44502569.jpg

If the text item size can be increased for the english version, would be perfect. Both hints do not enter in.
Image: 31590925.jpg


RE: Phoenix-English - Berserker - 06.11.2011 22:49

Quote:I had 3 hand of death artefacts, but it says I have 3 gold instead
Available gold => has

Quote:The bottom text needs translation done again. I don't know where it is.
Luck Chest

Quote:I am not sure that Stats must be kept. There are not skills displaying, so "Stats" is useless. Maybe change it to Upgrade/Skill points management?
Original: Stats

Quote:If the text item size can be increased for the english version, would be perfect. Both hints do not enter in.
cmenu.txt
Lines:
Text 89 19 16 59 12
Text 88 76 28 32 12

Text will overflow the box, but at least will be shown. Or use shortened text.


RE: Phoenix-English - Valery - 06.11.2011 23:43

After activating dark mark I got blue defenders, is something special?
Image: 43984309.jpg

Can I change the order of z vars in 98 erm? Because there is no way that the russian order can have any sense when in english
Image: 71319696.jpg

A few bonus places on the map (garden, windmill) gives this message after visiting. Others just show "visited". How should I translate it? Empty? Visited?
Image: 59839989.jpg

How to translate "lift"
Image: 92116646.jpg


RE: Phoenix-English - Berserker - 07.11.2011 00:53

Quote:After activating dark mark I got blue defenders, is something special?
You have scouting and you are close enough to stack, thus you see real number of neutrals, not averaged.

Quote:Can I change the order of z vars in 98 erm? Because there is no way that the russian order can have any sense when in english
No. Write smth like: Increases the ... for all Bone Dragons / ...

Quote:A few bonus places on the map (garden, windmill) gives this message after visiting. Others just show "visited". How should I translate it? Empty? Visited?
Empty

Quote:How to translate "lift"
Don't raise anything or No raising


RE: Phoenix-English - Valery - 07.11.2011 13:22

Ok, I fixed all issues, the ones left are the "party" in battle icon hints, and the grammar errors when in settings screen (PM setup). I don't know where to search for those.

Changed "buying army" to purchase starting army. Also in hints I added that entering negative value will sell the creatures. I know this is in help, but for someone playing it for first time maybe is a good idea to get this unusual info. I will remove it if you don't like.
Image: 76593029.jpg

Created a space so it displays well. The correct english would be Blue Capital, but needs z vars switching.
Image: 52871939.jpg

Change Fc.ini, send me the proper descriptions is you can
Image: 25394981.jpg

Fixed the size of text items and pathfinding/scholar errors.
Image: 26250067.jpg


RE: Phoenix-English - Berserker - 07.11.2011 15:06

Quote:Changed "buying army" to purchase starting army. Also in hints I added that entering negative value will sell the creatures. I know this is in help, but for someone playing it for first time maybe is a good idea to get this unusual info. I will remove it if you don't like.
I like it. Better than in original.

Quote:Created a space so it displays well. The correct english would be Blue Capital, but needs z vars switching.
Same in russian (not soundable), so no problem.

Quote:Change Fc.ini, send me the proper descriptions is you can
They are gone in 3.62. No sense to translate. Also if use new fonts, cyrilic will be displayed properly.

Quote:Fixed the size of text items and pathfinding/scholar errors.
Good.


RE: Phoenix-English - Bes - 07.11.2011 18:38

(07.11.2011 13:22)Valery Wrote:  Fixed the size of text items and pathfinding/scholar errors.
Image: 26250067.jpg

(07.11.2011 15:06)Berserker Wrote:  Good.
Прежде чем изменить графическую подложку, предлагаю немного сократить и сам текст.. вторую строку, в частности
points Quantity

Наверняка в английской терминологии есть сокращения для данных слов.Sorry

Кстати, тогда уж и можно было бы оставить изначальные размеры областей, как на этой картинке видно:
Image: 31590925.jpg


RE: Phoenix-English - Berserker - 07.11.2011 20:23

No, Bes, not a variant, imo.


RE: Phoenix-English - Valery - 08.11.2011 00:59

If I remove ramka.pcx, all is perfect

Image: 44526.jpg

Modify ramka.pcx to fit both english and russian text? It would need only a few pixels larger.


RE: Phoenix-English - Bes - 08.11.2011 02:56

Смотрите сами, можно и без рамки.. (но в русском варианте она останется)
Если под каждый язык стараться подладить рамку, то боюсь мы всё равно не угадаем.. на китайском может ещё и влезит, а вот про арабский ФМ я сомневаюсь


RE: Phoenix-English - Valery - 08.11.2011 03:06

You can't have the cake and the money for it. If the mod is translated into another language, little modifications HAVE to be done (actually one only), mostly for language length. In this case, I can take care of, so there is no additional work for you. The russian version remains unchanged.

We can also not care about and release it with cut words, weird abbreviations, so none understands what's about. It is your mod too, so if you insist...


RE: Phoenix-English - Berserker - 08.11.2011 13:59

Quote:Если под каждый язык стараться подладить рамку, то боюсь мы всё равно не угадаем.. на китайском может ещё и влезит, а вот про арабский ФМ я сомневаюсь
Достаточно места под два языка: русский и английский. Бес, веб-сайты делаются успешно и интерфейсы в играх. Просто не делай в притык в расчёте на строго определённые, строго русские слова.

Valery, normal decision, but please, keep log of such changes. We'll need them.


RE: Phoenix-English - Valery - 08.11.2011 15:16

I made a new ramka55.bmp and used in instead of ramka4.bmp. Size is 115/29 instead of 100/29
Image: ramka55.png

Image: 44526.jpg

Image: 44526.jpg

It needs slight modification at two text items coordinates, but I don't know how to save this dialog from cmenu.txt, so modifications are only on my system.
Is it possible that could work also with russian text?


RE: Phoenix-English - Berserker - 08.11.2011 15:20

I see no problem to have updated graphics and dialogs in translation.


RE: Phoenix-English - Valery - 08.11.2011 16:11

A few questions:

Image: 94780586.jpg

If I understand right, casting astral magic on a target (friendly or not) will change its nature from living->undead and vice-versa and immune to mind spells.
The first item I translated as
"the creature will become undead" (or alive in the other txt)
The second item should be:
" the creature will become immune to mind spells"?

Asking because the creature hint does not change so hard to keep track.

Image: 81077483.jpg

What is about this "order"? How can I translate this? I could not find any special info on ghost dragons or whatever creature is.

Image: 83500862.jpg

How to translate n? creatures?

Image: 46136142.jpg

What is E? I could not change it in game from zero.

Image: 20993466.jpg

How to translate "worth protection"? What is?


Question about inspiration:

{Expert {Inspiration}
Increases the life, attack, defense and speed for the selected unit by 21% and {Blesses} it for (99 rounds) + {Cure} + {Exp. {Bloodlust} (3 rounds, all army).

3 rounds is about cure and bloodlust only, right? what cure does in this case if it lasts 3 rounds? Not clear for me.


RE: Phoenix-English - Berserker - 08.11.2011 16:34

199292 Stack cannot shoot
199293 Stack is alive
199294 Stack is undead
199295 Stack is astral (or "has astral nature")

199014 Details on stack

199310
...
FATALITY = %V10 blood mana

199211 Est (from Estates)
199212 Eco (from Econom)

199012
{In defense state} or {Defends}

3 rounds only for bloodlust


RE: Phoenix-English - Valery - 08.11.2011 19:10

The remaining items:

# Name Comment

199150 199150The end
199160 199160{View improved monsters}
199163 199163There is no
199229 199229View improved monster stats
199230 199230Fast
199232 199232(it will be used later automatically)
199242 199242How nice! And all without the owners...already {8)}
199245 199245It is what your pesky army really needs in
199255 199255only affects living creatures!
199273 199273Confirm you wish to study the selected skill?
199274 199274Cancel confirmation to learn selected skill?
199281 199281View stats of regular monster
199282 199282Arrows.
199285 199285The hero owns {~LightGrey} Dark Magic {~}!
199297 199297
199300 199300If only attacked in town, a hero is capable to cast a
199301 199301%Z1 inflicts to all enemies {%Y5} damage
199319 199319
199320 199320Killed
199336 199336
199340 199340%Z2 protects %Z4
199341 199341%Z4 is imune to %Z2
199342 199342
199365 199365Multi bonus ...
199462 199462Luck:
199463 199463Moral:
199464 199464
199465 199465
199475 199475Click on city screen to display "Creatures in dwellings" menu
199476 199476{~gold} Caravan %Z10 has arrived!{~}

If any can give me infos about how to trigger some of them, it will help me.

Other issues:
Image: 54279287.jpg

Why the z var about earthquake gets into ballistic skill? ok?

Image: 57480561.jpg

I had some 500 archangels in reserve slots, and no army. I got one rogue when battle started and asked for surrender. The hints are confusing. Surrendering cost me 56 gold in the end.


RE: Phoenix-English - Berserker - 08.11.2011 19:40

Quote:Why the z var about earthquake gets into ballistic skill? ok?
Yes, but i would omit: "Maximum damage'"

Quote:I had some 500 archangels in reserve slots, and no army. I got one rogue when battle started and asked for surrender.
Of course. Troops in reserve slot do not participate in battles.

Smth wrong with hint, agree.


RE: Phoenix-English - Valery - 08.11.2011 23:20

Found most of them, those last I find but not 100% sure what they do, so I need hints on. Empty ones remain empty, right? Are they empty also in russian version?

199160 199160{View improved monsters}**
199163 199163There is no**
199229 199229View improved monster stats**
199242 199242How nice! And all without the owners...already {8)}**
199245 199245It is what your pesky army really needs in**
199285 199285The hero owns {~LightGrey} Dark Magic {~}!**
199297 199297
199319 199319
199336 199336
199340 199340%Z2 protects %Z4**
199342 199342
199464 199464
199465 199465
199476 199476{~gold} Caravan %Z10 has arrived!{~}


Problem:

In learn skill dialog, I am not sure cancel/confirm works as intended. When I click lean a skill, the skill gets an OK icon on left, then "confirm or cancel" does nothing, when close and go in hero screen, the skill is there.


RE: Phoenix-English - Valery - 11.11.2011 01:15

Remaining problems:

Gold required for surrender if any reserve units is wrong calculated.
The cancel/confirm skill learn button seems to not work at all.
There is no upgrade option in stack setup IF:G dialog.

Phew, almost ready!


RE: Phoenix-English - Bes - 12.11.2011 15:55

(11.11.2011 01:15)Valery Wrote:  Remaining problems:

Gold required for surrender if any reserve units is wrong calculated.

it's my bug Sorry

there is FIX:
Quote:199272{Opponent}:
I'm in a good mood!
The surrender of reserve units will cost you a total of %V601 gold! Will you pay the ransom for the reserve units?



RE: Phoenix-English - Valery - 12.11.2011 18:33

The cost displayed is not deducted from surrender cost. My 3 reserve stacks cost is over 1 million, I click ok and surrender with all for 50 gold.


RE: Phoenix-English - Berserker - 12.11.2011 19:02

Валерий говорит, что с него ещё и деньги не берутся.


RE: Phoenix-English - Valery - 12.11.2011 19:38

Yes, v601 fixes the right cost display. However the script does not exit when we don't have the gold, and we don't lose the reserve stacks. Then the surrendering cost deducted remains regular, we keep the reserve stacks as well.


RE: Phoenix-English - Berserker - 12.11.2011 19:42

Gold should go to minus.


RE: Phoenix-English - Valery - 12.11.2011 19:43

SAVE

Check your reserve stacks, attack the defender and surrender. You keep the reserve stacks.


RE: Phoenix-English - Berserker - 13.11.2011 23:53

В руководстве и Ф1 неверное поисание удачи.


RE: Phoenix-English - Valery - 14.11.2011 00:42

When release new skin, I will add those changes.


RE: Phoenix-English - Berserker - 14.11.2011 15:55

//Не забыть поправить JTEXT - текст налезает на кнопки.


RE: Phoenix-English - Valery - 10.12.2011 14:30

Any news about english skin or a fixed english version with the last corrected translation? Would be a good move to upload the mod to maps4heroes.com where the majority of active players is picking their choice.


RE: Phoenix-English - Berserker - 10.12.2011 15:05

No answer still. I asked Bes. We need buttons at least, if no skin.


RE: Phoenix-English - Bes - 15.12.2011 02:55

Геннадий не говорил, что он будет делать скин Bad
он лишь поделился черновым psd-файлои, где есть все кнопки для всех экранов меню (там некоторые ещё надо руками редактировать от фона)

ЛОГО и Экан загрузки он сделал, но на этом всё.

Все файлы я Валерию предоставлял (ссылками)
если надо, я ещё раз эти архивы выложу...

Простите меня, друзья, но нету сейчас совершенно времени, чтобы самому вам кнопки сделать Bad


RE: Phoenix-English - Bes - 17.03.2012 11:41

majaczek, heroescommunity Wrote:Could you isolate
Quote:the phoenix-mod extensions to luck, scouting (the one with spyglass icon), and leadership/inspiration to separate scripts?

I would like to use some of them with ERA II, and I'm not fully convinced to Phoenix Mod (I'd like only a subset of changes but the script99.erm from phoenix is really huge to edit, so it would need a few splits to make my life easier)

If it's possible please isolate also the features "new dragon utopia", "chaos town" and "Capitals" to separate scripts. (I want to live with another script for dragon utopia but it's based on DOTDM script and current phoenix mod conflicts with DOTDM as using same option number, and phoenix version of dragon utopia handling is included in the script99.erm so i would had to hunt for lines of the feature and edit/comment them) (I
may also want use the "chaos town" and "Capitals" without the rest of phoenix mod).

And Please use option numbers not taken by default wogify, as using those taken make harder to organise own subset of scripts

если возможно, вкратце, переведите тут это сообщениеSorry


RE: Phoenix-English - gamecreator - 17.03.2012 14:10

не фонтан, но общий смысл понятен:
majaczek, heroescommunity Wrote:Можно отделить фенксовские расширения для навыков удачи, разведки, воодушевления в отдельные скрипты?

Мне хотелось бы использовать их вместе с Эрой II, я не фанат Феникс-мода (мне нравится часть изменений, но script99.erm слишком большой чтобы его править, так что его нужно разделить на несколько частей, чтобы облегчить мне жизнь)

Если возможно, пожалуйста отделите "новые утопии драконов", "города хаоса" и "столицы" в отдельные скрипты. (Я хочу использовать другой скрипт для утопий, но он основан на скрипте DOTDM, с которым Феникс-мод может конфликтовать из-за совпадения номеров опций, а фениксовская версия утопий входит в script99.erm, так что придется поискать нужные строки и изменить/закомментировать их) (Также я хочу использовать* "города хаоса" и "столицы" отдельно от Феникса).

И, пожалуйста, используйте неиспользованные в Воге номера опций, иначе становится сложнее делать собственные сборки скриптов



RE: Phoenix-English - Bes - 17.03.2012 21:32

gamecreator, спасибо большое132


RE: Phoenix-English - Bes - 30.04.2012 11:20

Как я не пытался открыть сохранения от англ.версии ФМ, у меня то вылет, то фатальная ошибка скрипта (ЕРМ отключается) - открывал на русском ФМ3,61

Может кто поделится английским SoD? (а я уж установлю дальше себе для тестов англофицированный ФМ)


RE: Phoenix-English - Bes - 15.07.2012 17:27

Berserker, будет желание, покажи эти скрины на комьюнити-ветке

main screen (Click to View)
select game (Click to View)
интересно что, собственно, сами игроки под этим скином скажут... а я уже со след.недели таки стану материализовывать def'ы Mail1


RE: Phoenix-English - Bes - 20.10.2012 03:11

таки закончил с граф.файлами.
итого 7 экранов загрузки в довесок к новым кнопкам...
как соберк в мод - выложу
а теперь спать-спать, башка заболела ажно


RE: Phoenix-English - Berserker - 20.10.2012 15:45

Отличная работа.


RE: Phoenix-English - Bes - 20.10.2012 23:24

Phoenix ENG skin
Size: 12.5 MB

P.S. ERA mod installation


RE: Phoenix-English - Bes - 20.01.2014 20:08

Berserker, измени ссылки на англ.версию ФМ в теме HC
http://heroescommunity.com/viewthread.php3?TID=36772


RE: Phoenix-English - Bes - 21.01.2014 06:13

ссылки где только мог обновил, и таки добавил информацию по моду на фэйсбук... давно тянул с этим... а тут fireman неволей меня вернул на ту соц.сеть...
так что...
http://facebook.com/phoenix.mod

в силу лени и скудности моего английского, там будут публиковаться исключительно материалы по англ.версии ФМ...


RE: Phoenix-English - Khadras - 27.09.2014 13:39

Hi! Please, can you make secondary skills system from phoenix mod as separate mod? It is an interesting way to choose in what way develop the hero. And the necromancy with blood mana is aowesome!119


RE: Phoenix-English - Berserker - 27.09.2014 15:25

That's not easy to extract and no free hands to do it Sm


RE: Phoenix-English - Khadras - 30.09.2014 12:31

(27.09.2014 15:25)Berserker Wrote:  That's not easy to extract and no free hands to do it Sm

I understand. But there is a chance for army salary? I think the extraction of army salary script is easyer?


RE: Phoenix-English - Bes - 30.09.2014 15:40

i'l try to help this it soon,but not real promis, ok ?! Ab


RE: Phoenix-English - Khadras - 17.10.2014 16:53

(30.09.2014 15:40)Bes Wrote:  i'l try to help this it soon,but not real promis, ok ?! Ab

Thank you in advanced. With this mod (army salary mod) and my list of active mod i will play the most beautifull Era Wog game i ever played. I will be very very happy if i had all these king of options in Heroes.


RE: Phoenix-English - Khadras - 01.01.2015 23:59

A happy new year to everyone!
Something new to army salary code?


RE: Phoenix-English - Berserker - 02.01.2015 17:41

Happy New Year, seems not.