06.08.2014, 23:35
Had two interesting weeks, working and testing Alexander, which is an 2009 old made map. I think that now it offers an optimal challenge, with a lot of cool options. Here is what is new:
First of all, a new outfit for options. As I don't see why a player would choose something more difficult, I took care so every hard option will offer an unique bonus, beside a penalty.

Alexander specialty was changed from logistic (how boring) to archery + bonus. All AI armies were accorded to the new parameters.
Immortal cost is now 10 gems/10k gold and every gem mine was removed from map. However a new option let you upgrade the mystical gardens, but at an army cost.

Every general has now itw own battles counter. For every 50 battles he wins, a 10 tiles bonus is added. For the entire faction, one of the hard options offers a bonus of +1 speed for each 100 battles won.

Various locations were improved, bonuses are ok, without being overpowered.

Battles have now their own historical description, in which I suggest how to win in a subtle way
Also the towns description was improved.

I believe that the game is far more interesting when playing with hard options, and is totally winnable. There is still a 12 months time limit because I hate the freeze game bug, but I always finished it in 7 months and I am not super fast.
And not last but indeed last, the link
Alexander the Great (3.2 Mb)
First of all, a new outfit for options. As I don't see why a player would choose something more difficult, I took care so every hard option will offer an unique bonus, beside a penalty.
Spoiler (Click to View)


Alexander specialty was changed from logistic (how boring) to archery + bonus. All AI armies were accorded to the new parameters.
Spoiler (Click to View)

Immortal cost is now 10 gems/10k gold and every gem mine was removed from map. However a new option let you upgrade the mystical gardens, but at an army cost.
Spoiler (Click to View)


Every general has now itw own battles counter. For every 50 battles he wins, a 10 tiles bonus is added. For the entire faction, one of the hard options offers a bonus of +1 speed for each 100 battles won.
Spoiler (Click to View)


Various locations were improved, bonuses are ok, without being overpowered.
Spoiler (Click to View)


Battles have now their own historical description, in which I suggest how to win in a subtle way

Spoiler (Click to View)


I believe that the game is far more interesting when playing with hard options, and is totally winnable. There is still a 12 months time limit because I hate the freeze game bug, but I always finished it in 7 months and I am not super fast.
And not last but indeed last, the link

Alexander the Great (3.2 Mb)